Takes all stinking day to get through the Nettlewoods. When we arrive near the edge, we tie up the horses and begin looking around. Find a nettle door leading through a four-foot high tunnel of tangled, thorny vines. Stooping only a problem for Sayal, as the rest of the party is too short for most carnival rides. Tunnel to the left gives good high level view from the cliff top. Tunnel to the right takes us to another cliff edge from which we can see the island and bridge off to the east.
There are reed and leaf nests lining the walls of the tunnel at the juncture before the cliff face. Turns out to be ten goblins. We despatch all ten goblins in a nice long skirmish.
Notice that these are Birdcrunchers - far from their regular home area. Notice that the goblins over at the island are playing a super fun game of "kill gull".
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